<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bloodclaw</id>
	<title>EDukeWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bloodclaw"/>
	<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/wiki/Special:Contributions/Bloodclaw"/>
	<updated>2026-07-13T12:37:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.47.0-alpha</generator>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Scream_voice&amp;diff=8358</id>
		<title>Scream voice</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Scream_voice&amp;diff=8358"/>
		<updated>2009-07-16T11:16:46Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;If the player is falling and start screaming, it is set to 72 (DUKE_KILLED3 sound). Changing its value will prevent the sound from stopping when the player die.  [[Category:Playe...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the player is falling and start screaming, it is set to 72 (DUKE_KILLED3 sound).&lt;br /&gt;
Changing its value will prevent the sound from stopping when the player die.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Max_shield_amount&amp;diff=8357</id>
		<title>Max shield amount</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Max_shield_amount&amp;diff=8357"/>
		<updated>2009-07-16T11:09:50Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This store the maximum armor the player can have.  Category:Player structure members&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This store the maximum armor the player can have.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Marker&amp;diff=8356</id>
		<title>Marker</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Marker&amp;diff=8356"/>
		<updated>2009-07-16T11:02:27Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This is set to 1 when deathmatch option Markers is enabled.  Category:Userdef structure members&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when deathmatch option Markers is enabled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Multimode&amp;diff=8355</id>
		<title>Multimode</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Multimode&amp;diff=8355"/>
		<updated>2009-07-16T10:59:19Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This store the number of players in the game.&lt;br /&gt;
In singleplayer, it is set to 1.&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Auto_run&amp;diff=8354</id>
		<title>Auto run</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Auto_run&amp;diff=8354"/>
		<updated>2009-07-16T10:58:54Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when auto run is enabled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Noexits&amp;diff=8353</id>
		<title>Noexits</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Noexits&amp;diff=8353"/>
		<updated>2009-07-16T10:58:45Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when deathmatch option Map Exits is disabled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Coop&amp;diff=8352</id>
		<title>Coop</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Coop&amp;diff=8352"/>
		<updated>2009-07-16T10:57:44Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This store the game type number for multiplayer.&lt;br /&gt;
&lt;br /&gt;
See constantly updated gamevar [[COOP]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=M_player_skill&amp;diff=8351</id>
		<title>M player skill</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=M_player_skill&amp;diff=8351"/>
		<updated>2009-07-16T10:57:25Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In singleplayer, it seems to be the same as [[Player_skill]].&lt;br /&gt;
&lt;br /&gt;
In multiplayer, it store the skill level set in the &amp;quot;New game&amp;quot; menu. This is not the current skill level.&lt;br /&gt;
0 is &amp;quot;None&amp;quot; or &amp;quot;Piece of Cake&amp;quot;, 1 is &amp;quot;Let&#039;s Rock&amp;quot;, 2 is &amp;quot;Come get some&amp;quot; and 3 is &amp;quot;Damn I&#039;m good&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Userdef structure members]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=M_player_skill&amp;diff=8350</id>
		<title>M player skill</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=M_player_skill&amp;diff=8350"/>
		<updated>2009-07-16T10:57:00Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;In singleplayer, it seems to be the same as Player_skill.  In multiplayer, it store the skill level set in the &amp;quot;New game&amp;quot; menu. This is not the current skill level. 0 is &amp;quot;Non...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In singleplayer, it seems to be the same as [[Player_skill]].&lt;br /&gt;
&lt;br /&gt;
In multiplayer, it store the skill level set in the &amp;quot;New game&amp;quot; menu. This is not the current skill level.&lt;br /&gt;
0 is &amp;quot;None&amp;quot; or &amp;quot;Piece of Cake&amp;quot;, 1 is &amp;quot;Let&#039;s Rock&amp;quot;, 2 is &amp;quot;Come get some&amp;quot; and 3 is &amp;quot;Damn I&#039;m good&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Multimode&amp;diff=8349</id>
		<title>Multimode</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Multimode&amp;diff=8349"/>
		<updated>2009-07-16T10:48:17Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This store the number of players in the game. In singleplayer, it is set to 1.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This store the number of players in the game.&lt;br /&gt;
In singleplayer, it is set to 1.&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Noexits&amp;diff=8348</id>
		<title>Noexits</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Noexits&amp;diff=8348"/>
		<updated>2009-07-16T10:41:55Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This is set to 1 when deathmatch option Map Exits is disabled.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when deathmatch option Map Exits is disabled.&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Auto_run&amp;diff=8347</id>
		<title>Auto run</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Auto_run&amp;diff=8347"/>
		<updated>2009-07-16T10:39:05Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This is set to 1 when auto run is enabled.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when auto run is enabled.&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Coop&amp;diff=8346</id>
		<title>Coop</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Coop&amp;diff=8346"/>
		<updated>2009-07-16T10:36:54Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This store the game type number for multiplayer.  See constantly updated gamevar COOP.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This store the game type number for multiplayer.&lt;br /&gt;
&lt;br /&gt;
See constantly updated gamevar [[COOP]].&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Playerai&amp;diff=8345</id>
		<title>Playerai</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Playerai&amp;diff=8345"/>
		<updated>2009-07-16T10:30:47Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 if Dukebots AI is on (/a parameter).&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Playerai&amp;diff=8344</id>
		<title>Playerai</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Playerai&amp;diff=8344"/>
		<updated>2009-07-16T10:30:15Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: Created page with &amp;#039;This is set to 1 when Dukebots AI is on (/a parameter).&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is set to 1 when Dukebots AI is on (/a parameter).&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Ifphealthl&amp;diff=8314</id>
		<title>Ifphealthl</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Ifphealthl&amp;diff=8314"/>
		<updated>2009-07-09T19:18:03Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ifphealthl&#039;&#039;&#039; &amp;lt;number&amp;gt; { do something } else { do something else }&lt;br /&gt;
&lt;br /&gt;
[[If condition]] returning true if the player&#039;s health is lower than &amp;lt;number&amp;gt;.  Similar to [[ifstrength]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Duke3D 1.3/1.5 commands]]&lt;br /&gt;
[[Category:Player manipulation]]&lt;br /&gt;
[[Category:If conditions]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Andvarvar&amp;diff=8306</id>
		<title>Andvarvar</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Andvarvar&amp;diff=8306"/>
		<updated>2009-06-28T22:30:28Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;andvarvar&#039;&#039;&#039; &amp;lt;gamevar1&amp;gt; &amp;lt;gamevar2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function gives the result of an AND function of the [[gamevar]] &amp;lt;gamevar1&amp;gt; with the [[gamevar]] &amp;lt;gamevar2&amp;gt;. The result goes into &amp;lt;gamevar1&amp;gt;. The function checks the bits of the two values being compared and the bits in the result are set only if they were set in both of the values being operated on. Also see [[andvar]].&lt;br /&gt;
&lt;br /&gt;
[[Category:EDuke commands]]&lt;br /&gt;
[[Category:Gamevar manipulation]]&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Definegametype&amp;diff=6429</id>
		<title>Definegametype</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Definegametype&amp;diff=6429"/>
		<updated>2007-12-09T13:19:58Z</updated>

		<summary type="html">&lt;p&gt;Bloodclaw: New page: &amp;#039;&amp;#039;&amp;#039;definegametype &amp;lt;gametypenum&amp;gt; &amp;lt;flags&amp;gt; &amp;lt;name&amp;gt;&amp;#039;&amp;#039;&amp;#039;  Define a new game type (like Deathmatch, Coop, ...) available in multiplayer.   &amp;#039;&amp;#039;&amp;#039;&amp;lt;gametypenum&amp;gt;&amp;#039;&amp;#039;&amp;#039;  Define the gametype number. Numbers ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;definegametype &amp;lt;gametypenum&amp;gt; &amp;lt;flags&amp;gt; &amp;lt;name&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Define a new game type (like Deathmatch, Coop, ...) available in multiplayer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;gametypenum&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Define the gametype number. Numbers 0-4 are already defined. Maximum is 16.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;flags&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1      Gametype is Cooperative like&lt;br /&gt;
&lt;br /&gt;
2      Weapons stay (like coop)&lt;br /&gt;
&lt;br /&gt;
4      Show frag bar (on top of the screen)&lt;br /&gt;
&lt;br /&gt;
8      Show scoresheet (in statusbar)&lt;br /&gt;
&lt;br /&gt;
16     Spawn the Deathmatch switches (switches with a spritepal other than 0)&lt;br /&gt;
&lt;br /&gt;
32     Use coop spawns&lt;br /&gt;
&lt;br /&gt;
64     Spawn accesscard sprites&lt;br /&gt;
&lt;br /&gt;
128    Allow coopview&lt;br /&gt;
&lt;br /&gt;
256    Activate coop sounds&lt;br /&gt;
&lt;br /&gt;
512    Show other players in map&lt;br /&gt;
&lt;br /&gt;
1024   Items can respawn&lt;br /&gt;
&lt;br /&gt;
2048   Enable markers option&lt;br /&gt;
&lt;br /&gt;
4096   Enable friendly fire option&lt;br /&gt;
&lt;br /&gt;
8192   Fixed respawn&lt;br /&gt;
&lt;br /&gt;
16384  Players have all accesscards at spawn&lt;br /&gt;
&lt;br /&gt;
32768  Players keep their inventory even if they die&lt;br /&gt;
&lt;br /&gt;
65536  Gametype is Team Deathmatch like&lt;br /&gt;
&lt;br /&gt;
131072 Use TDM spawns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Define the gametype name.&lt;/div&gt;</summary>
		<author><name>Bloodclaw</name></author>
	</entry>
</feed>