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	<id>https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rfc1394</id>
	<title>EDukeWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.eduke32.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rfc1394"/>
	<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/wiki/Special:Contributions/Rfc1394"/>
	<updated>2026-05-30T01:54:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.47.0-alpha</generator>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Point&amp;diff=4482</id>
		<title>Point</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Point&amp;diff=4482"/>
		<updated>2006-01-31T20:21:53Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;point&#039;&#039;&#039; is the basic building block of all space in the map.  [[Wall]]s are constructed by connecting two points, [[sector]]s are constructed by connecting three or more walls.  Points are constructed as part of the [[map]] and are not accessible from [[CON]] files.&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Members_of_the_wall_structure&amp;diff=4481</id>
		<title>Members of the wall structure</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Members_of_the_wall_structure&amp;diff=4481"/>
		<updated>2006-01-31T20:19:36Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Walls are the secondary building blocks of [[sector]]s.  They connect [[point]]s.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;get/set&amp;gt;wall[&amp;lt;wall id&amp;gt;].&amp;lt;member&amp;gt; &amp;lt;gamevar&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;get/set&amp;gt; - getwall to set the gamevar &amp;lt;gamevar&amp;gt; to the value of &amp;lt;member&amp;gt;. setwall to set the value of &amp;lt;member&amp;gt; to the gamevar &amp;lt;gamevar&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Here is the list of members of the wall struct:&lt;br /&gt;
&lt;br /&gt;
*[[x]]&lt;br /&gt;
*[[y]]&lt;br /&gt;
*[[point2]]&lt;br /&gt;
*[[nextwall]]&lt;br /&gt;
*[[nextsector]]&lt;br /&gt;
*[[cstat]]&lt;br /&gt;
*[[picnum]]&lt;br /&gt;
*[[overpicnum]]&lt;br /&gt;
*[[shade]]&lt;br /&gt;
*[[pal]]&lt;br /&gt;
*[[xrepeat]]&lt;br /&gt;
*[[yrepeat]]&lt;br /&gt;
*[[xpanning]]&lt;br /&gt;
*[[ypanning]]&lt;br /&gt;
*[[lotag]]&lt;br /&gt;
*[[hitag]]&lt;br /&gt;
*[[extra]]&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Wall&amp;diff=4480</id>
		<title>Wall</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Wall&amp;diff=4480"/>
		<updated>2006-01-31T20:17:17Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Members of the wall structure]]&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Hittype&amp;diff=4479</id>
		<title>Hittype</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Hittype&amp;diff=4479"/>
		<updated>2006-01-31T20:16:08Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Members of the sprite and hittype structures]]&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Extra&amp;diff=4478</id>
		<title>Extra</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Extra&amp;diff=4478"/>
		<updated>2006-01-31T20:14:05Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Extra is available for [[hittype]], [[sprite]], and [[Members of the wall structure|wall]] structs.&lt;br /&gt;
&lt;br /&gt;
For sprite and hittype, &#039;&#039;&#039;Extra&#039;&#039;&#039; is the actor-in-question&#039;s health value.&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Pal&amp;diff=4477</id>
		<title>Pal</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Pal&amp;diff=4477"/>
		<updated>2006-01-31T20:11:56Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The actor-in-question&#039;s palette.  Pal is available for [[sprite]] structs and for [[Members of the wall structure|wall]] structs.&lt;br /&gt;
&lt;br /&gt;
To change a sprite&#039;s pal, see [[spritepal]].&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Shade&amp;diff=4476</id>
		<title>Shade</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Shade&amp;diff=4476"/>
		<updated>2006-01-31T20:10:38Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The actor-in-question&#039;s shade.   Shade is available for [[sprite]] structs and [[Members of the wall structure|wall]] structs.  &lt;br /&gt;
&lt;br /&gt;
To change shade in a sprite, see [[spritenoshade]] (?)&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Cstat&amp;diff=4475</id>
		<title>Cstat</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Cstat&amp;diff=4475"/>
		<updated>2006-01-31T20:09:06Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;cstat &amp;lt;number&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sets flags for how to draw an actor, as well as afew flags for interaction. Add all together all wanted flag values, and use that as &amp;lt;number&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Cstat is available for [[sprite]] structs and for [[Members of the wall structure|wall]] structs.&lt;br /&gt;
&lt;br /&gt;
Flag values for sprite cstat are:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;1&#039;&#039;&#039; - Make sprite blockable&lt;br /&gt;
:&#039;&#039;&#039;2&#039;&#039;&#039; - Make sprite transparent&lt;br /&gt;
:&#039;&#039;&#039;4&#039;&#039;&#039; - Flip sprite around x-axis&lt;br /&gt;
:&#039;&#039;&#039;8&#039;&#039;&#039; - Flip sprite around y-axis&lt;br /&gt;
:&#039;&#039;&#039;16&#039;&#039;&#039; - Draw sprite as vertically flat&lt;br /&gt;
:&#039;&#039;&#039;32&#039;&#039;&#039; - Draw him as horizontally flat&lt;br /&gt;
:&#039;&#039;&#039;64&#039;&#039;&#039; - Make sprite one sided&lt;br /&gt;
:&#039;&#039;&#039;128&#039;&#039;&#039; - Half submerged&lt;br /&gt;
:&#039;&#039;&#039;256&#039;&#039;&#039; - Make sprite able to be hit by weapons&lt;br /&gt;
:&#039;&#039;&#039;512&#039;&#039;&#039; - Second transparency level (combine with cstat 2)&lt;br /&gt;
:&#039;&#039;&#039;32768&#039;&#039;&#039; - Invisible&lt;br /&gt;
&lt;br /&gt;
Also see [[cstator]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Duke3D 1.3/1.5 commands]]&lt;br /&gt;
[[Category:Sprite manipulation]]&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Y&amp;diff=4474</id>
		<title>Y</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Y&amp;diff=4474"/>
		<updated>2006-01-31T20:06:59Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Y is used in the following structures:&lt;br /&gt;
&lt;br /&gt;
*[[sprite]] struct; the actor&#039;s current Y position in a map.&lt;br /&gt;
*[[Members of the wall structure|wall]] struct;&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=X&amp;diff=4473</id>
		<title>X</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=X&amp;diff=4473"/>
		<updated>2006-01-31T20:05:47Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;X is used in the following structures&lt;br /&gt;
*[[sprite]] struct; the actor&#039;s current X position in a map.&lt;br /&gt;
*[[Members of the wall structure|wall]] struct;&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=X&amp;diff=4472</id>
		<title>X</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=X&amp;diff=4472"/>
		<updated>2006-01-31T20:04:54Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;X is used in the following structures&lt;br /&gt;
*[[sprite]] struct; the actor&#039;s current X position in a map.&lt;br /&gt;
*[[wall]] struct;&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Members_of_the_wall_structure&amp;diff=4471</id>
		<title>Members of the wall structure</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Members_of_the_wall_structure&amp;diff=4471"/>
		<updated>2006-01-31T20:03:50Z</updated>

		<summary type="html">&lt;p&gt;Rfc1394: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Syntax:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;get/set&amp;gt;wall[&amp;lt;wall id&amp;gt;].&amp;lt;member&amp;gt; &amp;lt;gamevar&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;get/set&amp;gt; - getwall to set the gamevar &amp;lt;gamevar&amp;gt; to the value of &amp;lt;member&amp;gt;. setwall to set the value of &amp;lt;member&amp;gt; to the gamevar &amp;lt;gamevar&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Here is the list of members of the wall struct:&lt;br /&gt;
&lt;br /&gt;
*[[x]]&lt;br /&gt;
*[[y]]&lt;br /&gt;
*[[point2]]&lt;br /&gt;
*[[nextwall]]&lt;br /&gt;
*[[nextsector]]&lt;br /&gt;
*[[cstat]]&lt;br /&gt;
*[[picnum]]&lt;br /&gt;
*[[overpicnum]]&lt;br /&gt;
*[[shade]]&lt;br /&gt;
*[[pal]]&lt;br /&gt;
*[[xrepeat]]&lt;br /&gt;
*[[yrepeat]]&lt;br /&gt;
*[[xpanning]]&lt;br /&gt;
*[[ypanning]]&lt;br /&gt;
*[[lotag]]&lt;br /&gt;
*[[hitag]]&lt;br /&gt;
*[[extra]]&lt;/div&gt;</summary>
		<author><name>Rfc1394</name></author>
	</entry>
</feed>