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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=Ae_sfx_a1</id>
	<title>Ae sfx a1 - Revision history</title>
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	<updated>2026-05-26T05:50:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Ae_sfx_a1&amp;diff=7788&amp;oldid=prev</id>
		<title>One at 13:08, 3 May 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Ae_sfx_a1&amp;diff=7788&amp;oldid=prev"/>
		<updated>2009-05-03T13:08:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:08, 3 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Place an &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;code&amp;gt;M[DoneSound,MovingSound]&amp;lt;/code&amp;gt;&amp;lt;/font&amp;gt; within a functioning sector (this works with &amp;lt;i&amp;gt;most&amp;lt;/i&amp;gt; effects). When the sector&amp;#039;s function is activated, the sounds will play. DoneSound and MovingSound are the most common values, but not entirely consistent.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Place an &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;code&amp;gt;M[DoneSound,MovingSound]&amp;lt;/code&amp;gt;&amp;lt;/font&amp;gt; within a functioning sector (this works with &amp;lt;i&amp;gt;most&amp;lt;/i&amp;gt; effects). When the sector&amp;#039;s function is activated, the sounds will play. DoneSound and MovingSound are the most common values, but not entirely consistent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Pages to be deleted]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>One</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Ae_sfx_a1&amp;diff=7509&amp;oldid=prev</id>
		<title>The Commander: New page: &lt;center&gt;&lt;font size=&quot;7&quot;&gt;&lt;b&gt;&lt;u&gt;A1 Activation Sounds&lt;/u&gt;&lt;/b&gt;&lt;/font&gt;&lt;/center&gt;   &lt;i&gt;Activation sounds play when either a switch or an object is operated.&lt;/i&gt;  &lt;hr&gt; &lt;b&gt;&lt;u&gt;Switch-Activated Sounds...</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Ae_sfx_a1&amp;diff=7509&amp;oldid=prev"/>
		<updated>2008-11-03T16:49:26Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;7&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;A1 Activation Sounds&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;   &amp;lt;i&amp;gt;Activation sounds play when either a switch or an object is operated.&amp;lt;/i&amp;gt;  &amp;lt;hr&amp;gt; &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Switch-Activated Sounds...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;7&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;A1 Activation Sounds&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Activation sounds play when either a switch or an object is operated.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Switch-Activated Sounds&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Place a switch somewhere in the map, and tag it &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;code&amp;gt;[ActivationSound,Channel]&amp;lt;/code&amp;gt;&amp;lt;/font&amp;gt;. Every time the switch is pressed, the ActivationSound will play. If you don&amp;#039;t want the switch to activate any effects, give the Channel a unique value. If the Channel is not given a value, the switch will not function at all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;&amp;lt;code&amp;gt;MUSICANDSFX&amp;lt;/code&amp;gt;-Activated Sounds&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Place an &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&amp;lt;code&amp;gt;M[DoneSound,MovingSound]&amp;lt;/code&amp;gt;&amp;lt;/font&amp;gt; within a functioning sector (this works with &amp;lt;i&amp;gt;most&amp;lt;/i&amp;gt; effects). When the sector&amp;#039;s function is activated, the sounds will play. DoneSound and MovingSound are the most common values, but not entirely consistent.&lt;/div&gt;</summary>
		<author><name>The Commander</name></author>
	</entry>
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