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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=EDuke32</id>
	<title>EDuke32 - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;action=history"/>
	<updated>2026-07-07T18:28:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10477&amp;oldid=prev</id>
		<title>Hendricks266 at 17:09, 21 March 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10477&amp;oldid=prev"/>
		<updated>2012-03-21T17:09:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:09, 21 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit/64-bit cross-platform port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://www.jonof.id.au &lt;/del&gt;JonoF] and [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://advsys.net/ken &lt;/del&gt;Ken Silverman] for [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://www.jonof.id.au/index.php?p=jfduke3d &lt;/del&gt;JFDuke3D] with the original [[EDuke]] work done by [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://saettler.com Matt &lt;/del&gt;Saettler&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/del&gt;, while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[mailto:terminx@gmail.com &lt;/del&gt;Richard &quot;TerminX&quot; Gobeille&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/del&gt;and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit/64-bit cross-platform port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/ins&gt;JonoF&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] and [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/ins&gt;Ken Silverman&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] for [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[&lt;/ins&gt;JFDuke3D&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] with the original [[EDuke]] work done by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Matt &quot;[&lt;/ins&gt;[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Matteus]]&quot; &lt;/ins&gt;Saettler, while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by Richard &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;TerminX&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&quot; Gobeille and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hendricks266</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10439&amp;oldid=prev</id>
		<title>Hendricks266 at 16:11, 21 March 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10439&amp;oldid=prev"/>
		<updated>2012-03-21T16:11:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:11, 21 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*nix &lt;/del&gt;port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://www.jonof.id.au JonoF] and [http://advsys.net/ken Ken Silverman] for [http://www.jonof.id.au/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:terminx@gmail.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;64-bit cross-platform &lt;/ins&gt;port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://www.jonof.id.au JonoF] and [http://advsys.net/ken Ken Silverman] for [http://www.jonof.id.au/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:terminx@gmail.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Hendricks266</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10169&amp;oldid=prev</id>
		<title>Hendricks266 at 01:48, 21 January 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=10169&amp;oldid=prev"/>
		<updated>2012-01-21T01:48:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:48, 20 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;edgenetwork&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org &lt;/del&gt;JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;edgenetwork&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org&lt;/del&gt;/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:terminx@gmail.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www.&lt;/ins&gt;jonof.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;id&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;au &lt;/ins&gt;JonoF] and [http://advsys.net/ken Ken Silverman] for [http://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www.&lt;/ins&gt;jonof.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;id&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;au&lt;/ins&gt;/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:terminx@gmail.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Hendricks266</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=7713&amp;oldid=prev</id>
		<title>Hendricks266: I think TX uses a new email now.</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=7713&amp;oldid=prev"/>
		<updated>2009-02-20T03:54:26Z</updated>

		<summary type="html">&lt;p&gt;I think TX uses a new email now.&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:54, 19 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rich&lt;/del&gt;@&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;envision7&lt;/del&gt;.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &#039;&#039;Duke Nukem 3D&#039;&#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terminx&lt;/ins&gt;@&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gmail&lt;/ins&gt;.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hendricks266</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=6360&amp;oldid=prev</id>
		<title>TX: Reverted edits by 200.226.134.53 (Talk); changed back to last version by TX</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=6360&amp;oldid=prev"/>
		<updated>2007-10-27T06:47:05Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/200.226.134.53&quot; title=&quot;Special:Contributions/200.226.134.53&quot;&gt;200.226.134.53&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:200.226.134.53&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:200.226.134.53 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/wiki/User:TX&quot; title=&quot;User:TX&quot;&gt;TX&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:47, 26 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aloloe&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &amp;#039;&amp;#039;Duke Nukem 3D&amp;#039;&amp;#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &amp;#039;&amp;#039;Duke Nukem 3D&amp;#039;&amp;#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TX</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=6357&amp;oldid=prev</id>
		<title>200.226.134.53 at 01:44, 27 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=6357&amp;oldid=prev"/>
		<updated>2007-10-27T01:44:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:44, 26 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aloloe&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &amp;#039;&amp;#039;Duke Nukem 3D&amp;#039;&amp;#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a 32-bit Windows/*nix port of &amp;#039;&amp;#039;Duke Nukem 3D&amp;#039;&amp;#039; aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes.  EDuke32 combines the work done by [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] for [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features.  Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edukewiki:diff:1.41:old-5208:rev-6357:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>200.226.134.53</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=5208&amp;oldid=prev</id>
		<title>TX at 15:20, 9 September 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=5208&amp;oldid=prev"/>
		<updated>2006-09-09T15:20:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:20, 9 September 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Linux/UNIX version &lt;/del&gt;of Duke Nukem 3D aimed at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly &lt;/del&gt;extending what can be edited in the game.  EDuke32 combines the work &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;[http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have put in to &lt;/del&gt;[http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  Consequently, EDuke32 is the most advanced &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version &lt;/del&gt;of Duke Nukem 3D in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32-bit &lt;/ins&gt;Windows/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*nix port &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Duke Nukem 3D&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;aimed at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/ins&gt;extending what can be edited in the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and providing a rich, full-featured means to explore the original episodes&lt;/ins&gt;.  EDuke32 combines the work &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;done by &lt;/ins&gt;[http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/ins&gt;[http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exclusive &lt;/ins&gt;new and useful features.  Consequently, EDuke32 is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;believed to be &lt;/ins&gt;the most advanced &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;port &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Duke Nukem 3D &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code &lt;/ins&gt;in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EDuke32 project information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edukewiki:diff:1.41:old-5100:rev-5208:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TX</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=5100&amp;oldid=prev</id>
		<title>TX: Categories</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=5100&amp;oldid=prev"/>
		<updated>2006-09-07T14:12:08Z</updated>

		<summary type="html">&lt;p&gt;Categories&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:12, 7 September 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{EDuke32 Intro}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &amp;quot;TerminX&amp;quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:EDuke32 project information]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TX</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=4136&amp;oldid=prev</id>
		<title>TX at 09:11, 4 October 2005</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=4136&amp;oldid=prev"/>
		<updated>2005-10-04T09:11:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:11, 4 October 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EDuke32 Intro}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EDuke32 Intro}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  Consequently, EDuke32 is the most advanced Duke Nukem 3D &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;port &lt;/del&gt;in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  Consequently, EDuke32 is the most advanced &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version of &lt;/ins&gt;Duke Nukem 3D in existence.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key edukewiki:diff:1.41:old-4132:rev-4136:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TX</name></author>
	</entry>
	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=4132&amp;oldid=prev</id>
		<title>TX at 00:41, 4 October 2005</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=EDuke32&amp;diff=4132&amp;oldid=prev"/>
		<updated>2005-10-04T00:41:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:41, 3 October 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EDuke32 Intro}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{EDuke32 Intro}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly extending what can be edited in the game.  EDuke32 combines the work that [http://jonof.edgenetwork.org JonoF] and [http://advsys.net/ken Ken Silverman] have put in to [http://jonof.edgenetwork.org/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of new and useful features&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Consequently, EDuke32 is the most advanced Duke Nukem 3D port in existence&lt;/ins&gt;.  EDuke32 is developed and maintained by [mailto:rich@envision7.com Richard &quot;TerminX&quot; Gobeille] and the [[Credits|EDuke32 team]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: A lot of time was spent getting EDuke32 to the point where it would comfortably run just about any Duke3D 1.3D, 1.5 or EDuke 2.0 mod.  As a result of this effort, EDuke32 is 99% compatible with all Duke3D 1.3D/1.5 and EDuke 2.0 mods.  However, while most 1.3D/1.5/2.0 content will run fine, this functionality cannot be completely guaranteed -- for example, the default behavior for pipebombs changed between EDuke and EDuke32 (in EDuke, pipebombs functioned as grenades such as in [[NAM]] and [[WW2GI]], but their behavior has been reverted back to remote detonation by default in EDuke32).  As such, these compatibility features are offered mainly for the purpose of making it easier for modders to move their mods over to EDuke32.  However, as the quality of EDuke32 is very important to us, feel free to report any problems you may have when attempting to run older Duke mods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>TX</name></author>
	</entry>
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