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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=Fogpal</id>
	<title>Fogpal - Revision history</title>
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	<updated>2026-06-02T17:53:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Fogpal&amp;diff=12222&amp;oldid=prev</id>
		<title>Daedolon: Initial version</title>
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		<updated>2015-06-14T18:07:11Z</updated>

		<summary type="html">&lt;p&gt;Initial version&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Fogpal determines the color of the &amp;quot;visibility fog&amp;quot; EDuke32 draws on sectors.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
 fogpal &amp;lt;palette&amp;gt; &amp;lt;red&amp;gt; &amp;lt;green&amp;gt; &amp;lt;blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example the following values will give all sectors with the floor palette set to 1 a dark grey shade by default.&lt;br /&gt;
&lt;br /&gt;
 fogpal 1 12 12 12&lt;br /&gt;
&lt;br /&gt;
You can then change the visibility level of the sector to your preferred amount to display a &amp;quot;fog&amp;quot; over the sector. In 3D mode of Mapster32, you can do this by holding down ALT and pressing + or - on the numpad to change the level. Holding down LEFT SHIFT while doing this will allow you to do smaller increment changes to the visibility of the sector.&lt;/div&gt;</summary>
		<author><name>Daedolon</name></author>
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