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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=Ifcutscene</id>
	<title>Ifcutscene - Revision history</title>
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	<updated>2026-07-15T06:42:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Ifcutscene&amp;diff=14284&amp;oldid=prev</id>
		<title>Doom64hunter: Add documentation for the command</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=Ifcutscene&amp;diff=14284&amp;oldid=prev"/>
		<updated>2021-08-04T07:26:16Z</updated>

		<summary type="html">&lt;p&gt;Add documentation for the command&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;ifcutscene&amp;#039;&amp;#039;&amp;#039; &amp;lt;cutscene path&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Allows branching code paths based on whether the specified cutscene is currently playing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;cutscene path&amp;gt; is hereby a quote that stores the path to the cutscene.&lt;br /&gt;
&lt;br /&gt;
Note that this command should only be used in the events [[EVENT_CUTSCENE]], [[EVENT_PRECUTSCENE]] and [[EVENT_SKIPCUTSCENE]]. Outside of these events, it will always return false.&lt;br /&gt;
&lt;br /&gt;
[[Category:EDuke32 specific commands]]&lt;br /&gt;
[[Category:Cutscene commands]]&lt;/div&gt;</summary>
		<author><name>Doom64hunter</name></author>
	</entry>
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