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	<title>Template:Grpinfo flags - Revision history</title>
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	<updated>2026-06-26T01:04:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=Template:Grpinfo_flags&amp;diff=14867&amp;oldid=prev</id>
		<title>Doom64hunter: Created page with &quot;&lt;noinclude&gt;{{Template}}&lt;/noinclude&gt;  The following values are game flags to be used within the grpinfo definition.  {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || GAMEFLAG_DUKE || Enables Duke3D-specific behavior in the engine.  |- | Yes || 2 || GAMEFLAG_NAM || Enables NAM-specific behavior in the engine, e.g. cheat names. |- | Yes || 4 || GAMEFLAG_NAPALM || Enables NAPALM-specific behavior in the engine, e.g. differences in default RTS fil...&quot;</title>
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		<updated>2024-01-07T16:57:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{Template}}&amp;lt;/noinclude&amp;gt;  The following values are game flags to be used within the &lt;a href=&quot;/wiki/Grpinfo&quot; title=&quot;Grpinfo&quot;&gt;grpinfo&lt;/a&gt; definition.  {| {{prettytable}} !Exposed!!Value!!Label!!Description!! |- | Yes || 1 || GAMEFLAG_DUKE || Enables Duke3D-specific behavior in the engine.  |- | Yes || 2 || GAMEFLAG_NAM || Enables NAM-specific behavior in the engine, e.g. cheat names. |- | Yes || 4 || GAMEFLAG_NAPALM || Enables NAPALM-specific behavior in the engine, e.g. differences in default RTS fil...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Template}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following values are game flags to be used within the [[grpinfo]] definition.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!Exposed!!Value!!Label!!Description!!&lt;br /&gt;
|-&lt;br /&gt;
| Yes || 1 || GAMEFLAG_DUKE || Enables Duke3D-specific behavior in the engine. &lt;br /&gt;
|-&lt;br /&gt;
| Yes || 2 || GAMEFLAG_NAM || Enables NAM-specific behavior in the engine, e.g. cheat names.&lt;br /&gt;
|-&lt;br /&gt;
| Yes || 4 || GAMEFLAG_NAPALM || Enables NAPALM-specific behavior in the engine, e.g. differences in default RTS file naming.&lt;br /&gt;
|-&lt;br /&gt;
| Yes || 8 || GAMEFLAG_WW2GI || Enables WW2GI-specific behavior in the engine, for example, player weapon code differences.&lt;br /&gt;
|-&lt;br /&gt;
| Yes || 16 || GAMEFLAG_ADDON || Designates that the GRP is an addon, to be loaded together with another GRP. Currently does not affect behavior.&lt;br /&gt;
|-&lt;br /&gt;
| No || 32 || GAMEFLAG_SHAREWARE || Enables Duke3D shareware-specific behavior in the engine. For example, preventing the access to episodes 2 and 3, showing ordering splash screens on exit, etc.&lt;br /&gt;
|-&lt;br /&gt;
| No || 64 || GAMEFLAG_DUKEBETA || Enables 0.99 beta specific behavior in the engine, mainly some quote differences.&lt;br /&gt;
|-&lt;br /&gt;
| No || 128 || GAMEFLAG_FURY || Enables Ion Fury specific behavior in the engine. This includes many, many changes to override Duke3D default behaviors.&lt;br /&gt;
|-&lt;br /&gt;
| No || 256 || GAMEFLAG_STANDALONE || Intended GRPs that are not based on Duke3D -- also used for Ion Fury. However, currently does not affect any behavior.  &lt;br /&gt;
|-&lt;br /&gt;
| No || 512 || GAMEFLAG_NOCLASSIC || Removes the &amp;quot;Classic&amp;quot; renderer option from the display menu if set.&lt;br /&gt;
|-&lt;br /&gt;
| No || 1024 || GAMEFLAG_NOPOLYMER || Removes the &amp;quot;Polymer&amp;quot; renderer option from the display menu if set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{Collapse}}&lt;br /&gt;
| &amp;lt;strong&amp;gt;Defines&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 define GAMEFLAG_DUKE         0x00000001&lt;br /&gt;
 define GAMEFLAG_NAM          0x00000002&lt;br /&gt;
 define GAMEFLAG_NAPALM       0x00000004&lt;br /&gt;
 define GAMEFLAG_WW2GI        0x00000008&lt;br /&gt;
 define GAMEFLAG_ADDON        0x00000010&lt;br /&gt;
 define GAMEFLAG_SHAREWARE    0x00000020&lt;br /&gt;
 define GAMEFLAG_DUKEBETA     0x00000060 // includes 0x20 since it&amp;#039;s a shareware beta&lt;br /&gt;
 define GAMEFLAG_FURY         0x00000080&lt;br /&gt;
 define GAMEFLAG_STANDALONE   0x00000100&lt;br /&gt;
 define GAMEFLAG_NOCLASSIC    0x00000200&lt;br /&gt;
 define GAMEFLAG_NOPOLYMER    0x00000400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Pages with templates]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Doom64hunter</name></author>
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