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	<id>https://wiki.eduke32.com/w/index.php?action=history&amp;feed=atom&amp;title=WEAPONx_WORKSLIKE</id>
	<title>WEAPONx WORKSLIKE - Revision history</title>
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	<updated>2026-05-14T12:48:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=WEAPONx_WORKSLIKE&amp;diff=8342&amp;oldid=prev</id>
		<title>TX at 20:03, 14 July 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=WEAPONx_WORKSLIKE&amp;diff=8342&amp;oldid=prev"/>
		<updated>2009-07-14T20:03:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:03, 14 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This determines which tiles are displayed in the HUD when the weapon is used&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  It would be more aptly named &quot;LOOKSLIKE&quot; than &quot;WORKSLIKE&quot;&lt;/del&gt;.  Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  It is completely useless if you are using your own HUD code&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;WEAPONx_WORKSLIKE&#039;&#039;&#039; controls specialized internal behavior for specific weapons, not available via standard weapon flags.  &lt;/ins&gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variable also &lt;/ins&gt;determines which tiles are displayed in the HUD when the weapon is used.  Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>TX</name></author>
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	<entry>
		<id>https://wiki.eduke32.com/w/index.php?title=WEAPONx_WORKSLIKE&amp;diff=8341&amp;oldid=prev</id>
		<title>DeeperThought: Created page with &#039;This determines which tiles are displayed in the HUD when the weapon is used.  It would be more aptly named &quot;LOOKSLIKE&quot; than &quot;WORKSLIKE&quot;.  Set this to 1 and the weapon will displ...&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.eduke32.com/w/index.php?title=WEAPONx_WORKSLIKE&amp;diff=8341&amp;oldid=prev"/>
		<updated>2009-07-14T16:04:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;This determines which tiles are displayed in the HUD when the weapon is used.  It would be more aptly named &amp;quot;LOOKSLIKE&amp;quot; than &amp;quot;WORKSLIKE&amp;quot;.  Set this to 1 and the weapon will displ...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This determines which tiles are displayed in the HUD when the weapon is used.  It would be more aptly named &amp;quot;LOOKSLIKE&amp;quot; than &amp;quot;WORKSLIKE&amp;quot;.  Set this to 1 and the weapon will display the pistol art, 2 for shotgun, etc.  It is completely useless if you are using your own HUD code.&lt;/div&gt;</summary>
		<author><name>DeeperThought</name></author>
	</entry>
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