Ifclient: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

24 May 2012

  • curprev 16:2916:29, 24 May 2012 Hendricks266 talk contribs 273 bytes +273 Created page with "'''ifclient''' { do something } else { do something else } If condition returning true if the game instance executing the code is a client (as opposed to a server). See [[if..."