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PROJ TRAIL: Difference between revisions

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PROJ_VEL is a [[defineprojectile]] property used to set the tilenum of any trail sprites spawned.
PROJ_TRAIL is a [[defineprojectile]] property used to set the tilenum of any trail sprites spawned.


Syntax is:
Syntax is:
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Where <number> is the tilenum of the trail sprites spawned.
Where <number> is the tilenum of the trail sprites spawned.
[[Category:Projectile_structure_members]]

Revision as of 19:16, 13 June 2007

PROJ_TRAIL is a defineprojectile property used to set the tilenum of any trail sprites spawned.

Syntax is:

defineprojectile <tile number> PROJ_TRAIL <number>

Where <number> is the tilenum of the trail sprites spawned.