TRIPBOMB CONTROL: Difference between revisions
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Defines the behaviour of a tripbomb placed onto a wall (armed). | Defines the behaviour of a tripbomb placed onto a wall (armed). | ||
Set to 1 to use a | Set to 1 to use a Tripwire/Laser (default) | ||
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME | |||
[[Category:Pre-defined gamevars]] | |||
Latest revision as of 02:16, 21 April 2008
Defines the behaviour of a tripbomb placed onto a wall (armed).
Set to 1 to use a Tripwire/Laser (default)
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME