Shootvar: Difference between revisions

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shootvar <gamevar>
#REDIRECT [[shoot]]
 
Causes the current [[actor]] to fire the projectile referenced by <gamevar>. See [[shoot]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]

Latest revision as of 18:19, 24 February 2011

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