Soundoncevar: Difference between revisions

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'''soundoncevar''' <[[gamevar]]>
#REDIRECT [[soundonce]]
 
Plays the sound number determined by <[[gamevar]]> as [[soundvar]] command does, but will not start playing again until current instance of sound in <[[gamevar]]> is completed. See [[soundonce]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sound manipulation]]
[[Category:Sound manipulation]]

Latest revision as of 19:38, 24 February 2011

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