EVENT GETLOADTILE: Difference between revisions
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{{EventTable|1=EVENT_GETLOADTILE|2=  | {{EventTable|1=EVENT_GETLOADTILE|2=[[screenpeek]]|3=[[i|player->i]]|4=1 value}}  | ||
EVENT_GETLOADTILE is a [[EDuke32_event_list|Game Event]].  | EVENT_GETLOADTILE is a [[EDuke32_event_list|Game Event]].  | ||
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  onevent EVENT_GETLOADTILE  |   onevent EVENT_GETLOADTILE  | ||
     setvar [[RETURN]] <tilenum>  | |||
  endevent  |   endevent  | ||
Latest revision as of 07:45, 4 February 2022
| Event ID | player# | THISACTOR | RETURN | |
|---|---|---|---|---|
| EVENT_GETLOADTILE | screenpeek | player->i | 1 value | 
EVENT_GETLOADTILE is a Game Event.
This event is used to set a custom tile for the loading screen.
EXAMPLE:
onevent EVENT_GETLOADTILE
    setvar RETURN <tilenum>
endevent
In the onevent code, set the gamevar RETURN to the tile you want the loading screen to be.