Endofgame: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
endofgame <number>
'''endofgame''' <number><br>
'''endoflevel''' <number>


Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.
Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.
'''endoflevel''' was originally renamed to '''endofgame''' after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Game manipulation]]

Latest revision as of 02:55, 3 June 2013

endofgame <number>
endoflevel <number>

Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.

endoflevel was originally renamed to endofgame after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.