WEAPONx INITIALSOUND: Difference between revisions
 New page: Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires it's projectile - that is controlled by [[WEAPONx_FI...  | 
				Hendricks266 (talk | contribs) mNo edit summary  | 
				||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires   | Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires its projectile - that is controlled by [[WEAPONx_FIRESOUND]])  | ||
[[Category:Pre-defined gamevars]]  | |||
Latest revision as of 19:00, 8 May 2024
Defines the sound that will play when the player starts to fire the weapon (NOT the sound that will play when the weapon actually fires its projectile - that is controlled by WEAPONx_FIRESOUND)