TRIPBOMB CONTROL: Difference between revisions

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Defines the behaviour of a tripbomb placed onto a wall (armed).
Defines the behaviour of a tripbomb placed onto a wall (armed).


Set to 1 to use a Timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME (?)
Set to 1 to use a Tripwire/Laser (default)
Set to 2 to use a Tripwire/Laser (Default)
 
Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME

Revision as of 22:06, 25 July 2005

Defines the behaviour of a tripbomb placed onto a wall (armed).

Set to 1 to use a Tripwire/Laser (default)

Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME