Endofgame: Difference between revisions

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[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Game manipulation]]
[[Category:Game manipulation]]
[http://www.rushpcb.co.uk/Assembly/MixedAssemblyPlacement.aspx pcb assembly uk]
[http://www.rushpcb.co.uk/ pcb design]

Revision as of 22:52, 16 September 2012

endofgame <number>

Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.