Endofgame: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
Line 1: Line 1:
'''endofgame''' <number>
'''endofgame''' <number><br>
'''endoflevel''' <number>
'''endoflevel''' <number>



Latest revision as of 02:55, 3 June 2013

endofgame <number>
endoflevel <number>

Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.

endoflevel was originally renamed to endofgame after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.