EVENT DISPLAYROOMSEND: Difference between revisions
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{{EventTable|1=EVENT_DISPLAYROOMSEND |2=[[screenpeek]]|3=[[i|player->i]]|4=0 values}} | |||
EVENT_DISPLAYROOMSEND is a [[EDuke32_event_list|Game Event]]. | EVENT_DISPLAYROOMSEND is a [[EDuke32_event_list|Game Event]]. | ||
Triggered right after the game world is rendered and, on theory, before any sprite above the screen. | Triggered right after the game world is rendered and, on theory, before any sprite above the screen. | ||
Unlike [[EVENT_DISPLAYROOMS]] this is never run for mirrors. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 07:47, 30 January 2022
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_DISPLAYROOMSEND | screenpeek | player->i | 0 values |
EVENT_DISPLAYROOMSEND is a Game Event.
Triggered right after the game world is rendered and, on theory, before any sprite above the screen.
Unlike EVENT_DISPLAYROOMS this is never run for mirrors.