PROJ SPAWNS: Difference between revisions
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'''defineprojectile''' <tilenum> '''PROJ_SPAWNS''' <tilenum> | '''defineprojectile''' <tilenum> '''PROJ_SPAWNS''' <spawn tilenum> | ||
PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact. | PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact. |
Revision as of 05:13, 21 February 2020
defineprojectile <tilenum> PROJ_SPAWNS <spawn tilenum>
PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.
Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.
Doesn't work with bullet-type projectiles fired by actors other than the player.