PROJ SPAWNS: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_SPAWNS''' <tilenum>
'''defineprojectile''' <tilenum> '''PROJ_SPAWNS''' <spawn tilenum>


PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact.
PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact.

Revision as of 05:13, 21 February 2020

defineprojectile <tilenum> PROJ_SPAWNS <spawn tilenum>

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.

Doesn't work with bullet-type projectiles fired by actors other than the player.