EVENT ALTFIRE: Difference between revisions

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Add missing documentation for altfire event
 
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This [[event]] is called every game [[tic]] when the player is holding the key mapped to gamefunc_Alt_Fire.
This [[event]] is called every game [[tic]] when the player is holding the key mapped to gamefunc_Alt_Fire.


By itself this gamefunc does nothing except update the [[curr_weapon]] and [[WORKSLIKE]] gamevars.
By itself this gamefunc does nothing except update the global [[WEAPON]] and [[WORKSLIKE]] gamevars.


See also [[EVENT_FIRE]], [[EVENT_PRESSEDFIRE]] and [[EVENT_DOFIRE]].
See also [[EVENT_FIRE]], [[EVENT_PRESSEDFIRE]] and [[EVENT_DOFIRE]].


[[Category:Events]]
[[Category:Events]]

Revision as of 07:00, 7 August 2020

EVENT_ALTFIRE is a game event.

This event is called every game tic when the player is holding the key mapped to gamefunc_Alt_Fire.

By itself this gamefunc does nothing except update the global WEAPON and WORKSLIKE gamevars.

See also EVENT_FIRE, EVENT_PRESSEDFIRE and EVENT_DOFIRE.