EVENT ALTFIRE: Difference between revisions
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Doom64hunter (talk | contribs) Add missing documentation for altfire event |
Doom64hunter (talk | contribs) m Correct wrong info |
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This [[event]] is called every game [[tic]] when the player is holding the key mapped to gamefunc_Alt_Fire. | This [[event]] is called every game [[tic]] when the player is holding the key mapped to gamefunc_Alt_Fire. | ||
By itself this gamefunc does nothing except update the [[ | By itself this gamefunc does nothing except update the global [[WEAPON]] and [[WORKSLIKE]] gamevars. | ||
See also [[EVENT_FIRE]], [[EVENT_PRESSEDFIRE]] and [[EVENT_DOFIRE]]. | See also [[EVENT_FIRE]], [[EVENT_PRESSEDFIRE]] and [[EVENT_DOFIRE]]. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 07:00, 7 August 2020
EVENT_ALTFIRE is a game event.
This event is called every game tic when the player is holding the key mapped to gamefunc_Alt_Fire.
By itself this gamefunc does nothing except update the global WEAPON and WORKSLIKE gamevars.
See also EVENT_FIRE, EVENT_PRESSEDFIRE and EVENT_DOFIRE.