Dummyplayersprite: Difference between revisions

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When going underwater, a dummyplayersprite of PLAYERUNDERWATER is spawned. This sprite ID is tracked in dummy player sprite. This sprite is made to follow the player's position. The sprite is killed when the player moves back out of water.
Member of the [[player]] struct; when going underwater, a dummy PLAYERUNDERWATER sprite is spawned. The ID of this sprite is tracked in dummyplayersprite. This sprite is made to follow the player's position, and is killed when the player moves back out of water.

Revision as of 02:10, 7 September 2005

Member of the player struct; when going underwater, a dummy PLAYERUNDERWATER sprite is spawned. The ID of this sprite is tracked in dummyplayersprite. This sprite is made to follow the player's position, and is killed when the player moves back out of water.