Ifbulletnear: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | [[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] |
Revision as of 23:58, 23 September 2005
If condition returning 'true' if a projectile (Such as, RPG) is near the actor.