Spawn: Difference between revisions
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spawn < | spawn <tilenum> | ||
Adds [[actor]] < | Adds [[actor]] <tilenum> to the current map, at the position of the [[actor]] that spawned it. <tilenum> can also be a [[define|defined]] value. See also [[espawn]], [[qspawn]], and [[eqspawn]]. | ||
When not used in the specific command sense, spawning is the act of placing a new [[sprite]] into the running game. | When not used in the specific command sense, spawning is the act of placing a new [[sprite]] into the running game. |