EVENT GETLOADTILE: Difference between revisions
Jump to navigation
Jump to search
Hendricks266 (talk | contribs) No edit summary |
mNo edit summary |
||
Line 3: | Line 3: | ||
EXAMPLE: | EXAMPLE: | ||
onevent EVENT_GETLOADTILE | onevent EVENT_GETLOADTILE | ||
setvar [[RETURN]] <tilenum> | setvar [[RETURN]] <tilenum> | ||
endevent | endevent | ||
In the onevent code, set the gamevar RETURN to the tile you want the loading screen to be. Adding 16384 to the tile number will disable the "LOADING" text. | |||
In the onevent code, set the gamevar RETURN to the tile you want the loading screen to be. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 18:03, 24 July 2006
EVENT_GETLOADTILE is used to set a custom tile for the loading screen.
EXAMPLE:
onevent EVENT_GETLOADTILE setvar RETURN <tilenum> endevent
In the onevent code, set the gamevar RETURN to the tile you want the loading screen to be. Adding 16384 to the tile number will disable the "LOADING" text.