EVENT GETLOADTILE: Difference between revisions
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EVENT_GETLOADTILE is used to set a custom tile for the loading screen. | EVENT_GETLOADTILE is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is used to set a custom tile for the loading screen. | |||
EXAMPLE: | EXAMPLE: |
Revision as of 10:26, 3 May 2009
EVENT_GETLOADTILE is a Game Event.
This event is used to set a custom tile for the loading screen.
EXAMPLE:
onevent EVENT_GETLOADTILE setvar RETURN <tilenum> endevent
In the onevent code, set the gamevar RETURN to the tile you want the loading screen to be. Adding 16384 to the tile number will disable the "LOADING" text.