PROJ SXREPEAT: Difference between revisions

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PROJ_SXREPEAT is a [[defineprojectile]] property used to set the x size of an [[actor]] [[spawn]]ed on impact.
'''PROJ_SXREPEAT''' is a [[defineprojectile]] property used to set the x size of an [[actor]] [[spawn]]ed on impact.


Syntax is:
Syntax is:

Revision as of 06:05, 21 February 2020

PROJ_SXREPEAT is a defineprojectile property used to set the x size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SXREPEAT <number>

Where <number> is the size you wish to set the spawned actor's x to.