Getuserdef: Difference between revisions
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getuserdef[<sprite id>].<functionname> <gamevar> | getuserdef[<sprite id>].<functionname> <gamevar> | ||
Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> . See [http://wiki.eduke32.com/wiki/Members_of_the_userdef_structure Members of Userdef Structure]. | Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar. See [http://wiki.eduke32.com/wiki/Members_of_the_userdef_structure Members of Userdef Structure]. |
Revision as of 12:50, 10 August 2008
getuserdef[<sprite id>].<functionname> <gamevar>
Use getuserdef to set the value of the gamevar <gamevar> to the value of <functionname> within the actor determined by the gamevar <sprite id> and save it to the gamevar. See Members of Userdef Structure.