EVENT GETMENUTILE: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
One (talk | contribs)
No edit summary
No edit summary
Line 5: Line 5:
EXAMPLE:
EXAMPLE:


  gamevar MENU_TILE <flag> GAMEVAR_FLAG_GLOBAL
  gamevar MENU_TILE <flag> 0
   
   
  onevent EVENT_GETMENUTILE
  onevent EVENT_GETMENUTILE

Revision as of 18:14, 14 February 2012

EVENT_GETMENUTILE is Game Event.

This event is used to set a custom tile for the main menu background.

EXAMPLE:

gamevar MENU_TILE <flag> 0

onevent EVENT_GETMENUTILE
 setvar RETURN <tilenum>
endevent

gamevar MENU_TILE is used to set whether the screen is one picture or if it is tiled, like a texture.

Values for <flag>:

  • 0 - Main Menu background is non-tilable
  • 1 - Main Menu background is tilable

In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.