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Category:Editing Working with Sprites: Difference between revisions

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==Cranes==
==Cranes==
''Map Name: [[Media:Tutorial.map|TUTORIAL.MAP]] (ROOM 7-C)''
Step 1: Make a designated sector,where the player is to be picked up and place sprite 'Cranepole' # 1221 in it. The sector should be small yet still a valid player space.
Step 2: Create a straight path to where the player is to be carried too.  Position sprite 'Crane' # 1222 at the ceiling of the end of the path. Make sure that this sprite is not re-sized and top of the sprite is level with the bottom of the ceiling. Any sectors in this path should have the ceilings flush with crane horizontal travel level.
Step 3: Give each Cranepole and Crane set a unique HighTag. (not required if only one Crane is in a map)

Revision as of 11:52, 13 March 2012

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