EVENT SCREEN: Difference between revisions
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Created page with "EVENT_SCREEN is a Game Event. Use startscreen to take control away from the game and display content with rotatesprite. RETURN is set to 1 when an..." |
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RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes. | RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes. | ||
Unlike [[startcutscene]], there's no reference for what you are trying to display, so it's suggested you use a global variable to control the type of screen. | |||
[[Category:Events]] | [[Category:Events]] |
Revision as of 12:05, 4 February 2018
EVENT_SCREEN is a Game Event.
Use startscreen to take control away from the game and display content with rotatesprite.
RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.
Unlike startcutscene, there's no reference for what you are trying to display, so it's suggested you use a global variable to control the type of screen.