EVENT SCREEN: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Doom64hunter (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{EventTable|1=EVENT_SCREEN|2=Current Player|3=None|4=1 value}} | |||
EVENT_SCREEN is a [[EDuke32_event_list|Game Event]]. | EVENT_SCREEN is a [[EDuke32_event_list|Game Event]]. | ||
Revision as of 05:52, 15 August 2021
Event ID | player# | THISACTOR | RETURN | |
---|---|---|---|---|
EVENT_SCREEN | Current Player | None | 1 value |
EVENT_SCREEN is a Game Event.
Use startscreen to take control away from the game and display content with rotatesprite.
RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.
Unlike startcutscene, there's no reference for what you are trying to display, so it's suggested you use a global variable to control the type of screen.