Lockplayer: Difference between revisions
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lockplayer <gamevar> | lockplayer <gamevar> | ||
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the [[gamevar]] <gamevar>. Each unit is 1/15 of a second. | |||
Revision as of 21:43, 23 December 2004
lockplayer <gamevar>
Stops player movement (except the ability to look up/down with the mouse) for the amount of time denoted by the gamevar <gamevar>. Each unit is 1/15 of a second.