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works a bit differently, value changes when it is activated and then returns to zero. I think it goes 0 2 8 0. This one will be an ass I can see. | Member of the [[player]] struct; works a bit differently, value changes when it is activated and then returns to zero. I think it goes 0 2 8 0. This one will be an ass I can see. |
Revision as of 01:06, 7 September 2005
Member of the player struct; works a bit differently, value changes when it is activated and then returns to zero. I think it goes 0 2 8 0. This one will be an ass I can see.