Globalsound: Difference between revisions
No edit summary |
No edit summary |
||
| Line 2: | Line 2: | ||
Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See [[globalsoundvar]]. | Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See [[globalsoundvar]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] | |||
Revision as of 23:55, 23 September 2005
globalsound <sound>
Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.