Ifbulletnear: Difference between revisions
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[[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | [[If condition]] returning 'true' if a projectile (Such as, RPG) is near the [[actor]]. | ||
[[Category:Duke3D 1.3/1.5 commands]] | |||
Revision as of 00:58, 24 September 2005
If condition returning 'true' if a projectile (Such as, RPG) is near the actor.