Event list: Difference between revisions
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* | *[[EVENT_AIMDOWN]] | ||
* | *[[EVENT_AIMUP]] | ||
* | *[[EVENT_CHANGEWEAPON]] | ||
* | *[[EVENT_CHEATGETBOOT]] | ||
* | *[[EVENT_CHEATGETFIRSTAID]] | ||
* | *[[EVENT_CHEATGETHEAT]] | ||
* | *[[EVENT_CHEATGETHOLODUKE]] | ||
* | *[[EVENT_CHEATGETJETPACK]] | ||
* | *[[EVENT_CHEATGETSCUBA]] | ||
* | *[[EVENT_CHEATGETSHIELD]] | ||
* | *[[EVENT_CHEATGETSTEROIDS]] | ||
* | *[[EVENT_CROUCH]] | ||
* | *[[EVENT_DISPLAYCROSSHAIR]] | ||
* | *[[EVENT_DISPLAYREST]] | ||
* | *[[EVENT_DISPLAYWEAPON]] | ||
* | *[[EVENT_DOFIRE]] | ||
* | *[[EVENT_DRAWWEAPON]] | ||
* | *[[EVENT_EGS]] | ||
* | *[[EVENT_ENTERLEVEL]] | ||
* | *[[EVENT_FIRE]] | ||
* | *[[EVENT_FIREWEAPON]] | ||
* | *[[EVENT_GAME]] | ||
* | *[[EVENT_GETAUTOAIMANGLE]] | ||
* | *[[EVENT_GETLOADTILE]] | ||
* | *[[EVENT_GETMENUTILE]] | ||
* | *[[EVENT_GETSHOTRANGE]] | ||
* | *[[EVENT_HOLODUKEOFF]] | ||
* | *[[EVENT_HOLODUKEON]] | ||
* | *[[EVENT_HOLSTER]] | ||
* | *[[EVENT_INCURDAMAGE]] | ||
* | *[[EVENT_INIT]] | ||
* | *[[EVENT_INVENTORY]] | ||
* | *[[EVENT_INVENTORYLEFT]] | ||
* | *[[EVENT_INVENTORYRIGHT]] | ||
* | *[[EVENT_JUMP]] | ||
* | *[[EVENT_LOGO]] | ||
* | *[[EVENT_LOOKDOWN]] | ||
* | *[[EVENT_LOOKLEFT]] | ||
* | *[[EVENT_LOOKRIGHT]] | ||
* | *[[EVENT_LOOKUP]] | ||
* | *[[EVENT_MOVEBACKWARD]] | ||
* | *[[EVENT_MOVEFORWARD]] | ||
* | *[[EVENT_NEXTWEAPON]] | ||
* | *[[EVENT_PREVIOUSWEAPON]] | ||
* | *[[EVENT_QUICKKICK]] | ||
* | *[[EVENT_RESETINVENTORY]] | ||
* | *[[EVENT_RESETPLAYER]] | ||
* | *[[EVENT_RESETWEAPONS]] | ||
* | *[[EVENT_RETURNTOCENTER]] | ||
* | *[[EVENT_SELECTWEAPON]] | ||
* | *[[EVENT_SOARDOWN]] | ||
* | *[[EVENT_SOARUP]] | ||
* | *[[EVENT_SPAWN]] | ||
* | *[[EVENT_STRAFELEFT]] | ||
* | *[[EVENT_STRAFERIGHT]] | ||
* | *[[EVENT_SWIMDOWN]] | ||
* | *[[EVENT_SWIMUP]] | ||
* | *[[EVENT_TURNAROUND]] | ||
* | *[[EVENT_TURNLEFT]] | ||
* | *[[EVENT_TURNRIGHT]] | ||
* | *[[EVENT_USEJETPACK]] | ||
* | *[[EVENT_USEMEDKIT]] | ||
* | *[[EVENT_USENIGHTVISION]] | ||
* | *[[EVENT_USESTEROIDS]] | ||
* | *[[EVENT_WEAPKEY1]] | ||
* | *[[EVENT_WEAPKEY10]] | ||
* | *[[EVENT_WEAPKEY2]] | ||
* | *[[EVENT_WEAPKEY3]] | ||
* | *[[EVENT_WEAPKEY4]] | ||
*[[EVENT_WEAPKEY5]] | |||
*[[EVENT_WEAPKEY6]] | |||
*[[EVENT_WEAPKEY7]] | |||
*[[EVENT_WEAPKEY8]] | |||
*[[EVENT_WEAPKEY9]] | |||
All [[events]] are accessed using the [[onevent]] command. | All [[events]] are accessed using the [[onevent]] command. | ||
Note: Numbered events have been abandoned in favor of pre-defined names for EDuke32 1.3.0; this list has been updated for EDuke32 1.2.95+. See the article's history for legacy information. |
Revision as of 08:46, 24 September 2005
- EVENT_AIMDOWN
- EVENT_AIMUP
- EVENT_CHANGEWEAPON
- EVENT_CHEATGETBOOT
- EVENT_CHEATGETFIRSTAID
- EVENT_CHEATGETHEAT
- EVENT_CHEATGETHOLODUKE
- EVENT_CHEATGETJETPACK
- EVENT_CHEATGETSCUBA
- EVENT_CHEATGETSHIELD
- EVENT_CHEATGETSTEROIDS
- EVENT_CROUCH
- EVENT_DISPLAYCROSSHAIR
- EVENT_DISPLAYREST
- EVENT_DISPLAYWEAPON
- EVENT_DOFIRE
- EVENT_DRAWWEAPON
- EVENT_EGS
- EVENT_ENTERLEVEL
- EVENT_FIRE
- EVENT_FIREWEAPON
- EVENT_GAME
- EVENT_GETAUTOAIMANGLE
- EVENT_GETLOADTILE
- EVENT_GETMENUTILE
- EVENT_GETSHOTRANGE
- EVENT_HOLODUKEOFF
- EVENT_HOLODUKEON
- EVENT_HOLSTER
- EVENT_INCURDAMAGE
- EVENT_INIT
- EVENT_INVENTORY
- EVENT_INVENTORYLEFT
- EVENT_INVENTORYRIGHT
- EVENT_JUMP
- EVENT_LOGO
- EVENT_LOOKDOWN
- EVENT_LOOKLEFT
- EVENT_LOOKRIGHT
- EVENT_LOOKUP
- EVENT_MOVEBACKWARD
- EVENT_MOVEFORWARD
- EVENT_NEXTWEAPON
- EVENT_PREVIOUSWEAPON
- EVENT_QUICKKICK
- EVENT_RESETINVENTORY
- EVENT_RESETPLAYER
- EVENT_RESETWEAPONS
- EVENT_RETURNTOCENTER
- EVENT_SELECTWEAPON
- EVENT_SOARDOWN
- EVENT_SOARUP
- EVENT_SPAWN
- EVENT_STRAFELEFT
- EVENT_STRAFERIGHT
- EVENT_SWIMDOWN
- EVENT_SWIMUP
- EVENT_TURNAROUND
- EVENT_TURNLEFT
- EVENT_TURNRIGHT
- EVENT_USEJETPACK
- EVENT_USEMEDKIT
- EVENT_USENIGHTVISION
- EVENT_USESTEROIDS
- EVENT_WEAPKEY1
- EVENT_WEAPKEY10
- EVENT_WEAPKEY2
- EVENT_WEAPKEY3
- EVENT_WEAPKEY4
- EVENT_WEAPKEY5
- EVENT_WEAPKEY6
- EVENT_WEAPKEY7
- EVENT_WEAPKEY8
- EVENT_WEAPKEY9
All events are accessed using the onevent command.
Note: Numbered events have been abandoned in favor of pre-defined names for EDuke32 1.3.0; this list has been updated for EDuke32 1.2.95+. See the article's history for legacy information.