Globalsound: Difference between revisions
No edit summary |
No edit summary |
||
| Line 4: | Line 4: | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sound manipulation]] | |||
Revision as of 08:05, 24 September 2005
globalsound <sound>
Play sound that can be heard everywhere in the map. The <sound> value is the name or number of the sound to play (not the filename of the sound). See globalsoundvar.