Soundoncevar: Difference between revisions
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Plays the sound number determined by <[[gamevar]]> as [[soundvar]] command does, but will not start playing again until current instance of sound in <[[gamevar]]> is completed. See [[soundonce]]. | Plays the sound number determined by <[[gamevar]]> as [[soundvar]] command does, but will not start playing again until current instance of sound in <[[gamevar]]> is completed. See [[soundonce]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Sound manipulation]] |