Ifnotmoving: Difference between revisions
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:If conditions]] | |||
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[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
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Checks if the current actor has stopped moving. Mostly useful to see whether or not an actor has hit a wall.