Dummyplayersprite: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Member of the [[player]] struct; when going underwater, a dummy PLAYERUNDERWATER sprite is spawned. The ID of this sprite is tracked in dummyplayersprite. This sprite is made to follow the player's position, and is killed when the player moves back out of water. | Member of the [[player]] struct; when going underwater, a dummy PLAYERUNDERWATER sprite is spawned. The ID of this sprite is tracked in dummyplayersprite. This sprite is made to follow the player's position, and is killed when the player moves back out of water. | ||
[[Category:Player structure members]] |
Revision as of 15:31, 24 September 2005
Member of the player struct; when going underwater, a dummy PLAYERUNDERWATER sprite is spawned. The ID of this sprite is tracked in dummyplayersprite. This sprite is made to follow the player's position, and is killed when the player moves back out of water.