Weapon pos: Difference between revisions
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used to control display placement and sequencing. When set to -9, it stops counting and checks for reseting last weapon. When set to any other non-zero value, it is decremented until it reaches zero or -9. It's also used when placing the weapon tile(s) on the screen for raising and lowering of the weapon(s). | used to control display placement and sequencing. When set to -9, it stops counting and checks for reseting last weapon. When set to any other non-zero value, it is decremented until it reaches zero or -9. It's also used when placing the weapon tile(s) on the screen for raising and lowering of the weapon(s). | ||
[[Category:Player structure members]] |
Latest revision as of 15:50, 24 September 2005
used to control display placement and sequencing. When set to -9, it stops counting and checks for reseting last weapon. When set to any other non-zero value, it is decremented until it reaches zero or -9. It's also used when placing the weapon tile(s) on the screen for raising and lowering of the weapon(s).