Eshootvar: Difference between revisions
| No edit summary | Hendricks266 (talk | contribs) No edit summary | ||
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| eshootvar < | eshootvar <gamevar> | ||
| Shoots the projectile referenced by < | Shoots the projectile referenced by <gamevar>, but returns the [[sprite id]] of the projectile into the [[gamevar]] RETURN.  See [[eshoot]]. | ||
| [[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
| [[Category:Projectile manipulation]] | [[Category:Projectile manipulation]] | ||
