Qspawnvar: Difference between revisions
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qspawnvar < | qspawnvar <gamevar> | ||
[[Spawn]]s [[actor]] referenced by | [[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]]. See [[qspawn]], [[eqspawn]], [[eqspawnvar]] and [[insertspriteq]]. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] | ||
Revision as of 11:55, 24 July 2006
qspawnvar <gamevar>
Spawns an actor referenced by <gamevar> and inserts it into the decal deletion queue. See qspawn, eqspawn, eqspawnvar and insertspriteq.