Ifvarvarand: Difference between revisions

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ifvarvarand <gamevar1> <gamevar2>
ifvarvarand <gamevar1> <gamevar2>


[[If condition]] returning true if bit <[[gamevar]]2> is flipped in <[[gamevar]]1>'s value.
[[If condition]] returning true if the bits in <[[gamevar]]2>'s value are flipped in <[[gamevar]]1>'s value.


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Gamevar manipulation]]
[[Category:Gamevar manipulation]]
[[Category:If conditions]]
[[Category:If conditions]]

Revision as of 07:47, 9 September 2006

ifvarvarand <gamevar1> <gamevar2>

If condition returning true if the bits in <gamevar2>'s value are flipped in <gamevar1>'s value.