Qspawnvar: Difference between revisions

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qspawnvar <gamevar>
qspawnvar <gamevar>


[[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]].  See [[spawn]] [[espawn]], [[qspawn]], [[eqspawn]], [[espawnvar]], [[eqspawnvar]], and [[insertspriteq]]. <!--[[spawnvar]]-->
[[Spawn]]s an [[actor]] referenced by <gamevar> and inserts it into the [[decal deletion queue]].  See [[spawn]], [[espawn]], [[qspawn]], [[eqspawn]], [[espawnvar]], [[eqspawnvar]], and [[insertspriteq]]. <!--[[spawnvar]]-->


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 13:53, 28 September 2006

qspawnvar <gamevar>

Spawns an actor referenced by <gamevar> and inserts it into the decal deletion queue. See spawn, espawn, qspawn, eqspawn, espawnvar, eqspawnvar, and insertspriteq.