Sleeptime: Difference between revisions
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sleeptime <count> | sleeptime <count> | ||
Changes [[actor]] "sleep" counter to <count>. The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away. The actor is put back to "sleep" once the counter reaches a certain point and the player is a certain distance away. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |
Revision as of 01:13, 27 October 2006
sleeptime <count>
Changes actor "sleep" counter to <count>. The actor's "sleep" counter is incremented once per tic if the player is less than 30000 units away. The actor is put back to "sleep" once the counter reaches a certain point and the player is a certain distance away.