PROJ SPAWNS: Difference between revisions
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Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE. | Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE. | ||
Don't work at bullet typer projectile shoots by another actor than players. |
Revision as of 13:42, 8 December 2006
PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.
Syntax is:
defineprojectile <tile number> PROJ_SPAWNS <actor>
Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.
Don't work at bullet typer projectile shoots by another actor than players.