PROJ SXREPEAT: Difference between revisions

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Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s x to.
Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s x to.
[[Category:Projectile_structure_members]]

Revision as of 19:14, 13 June 2007

PROJ_SXREPEAT is a defineprojectile property used to set the x size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SXREPEAT <number>

Where <number> is the size you wish to set the spawned actor's x to.